January 2015Drink SmartUniversity Project
Drink Smart is a Campaign to promote safe drinking, it is aimed prodominantly at students and young adults. The focus of the Drink Smart campaign is an interactive plinth which offers user generated drinking 'mishap' stories when a bottle is inserted.
My contribution to this project was the electronics and construction of the plinth and screen itself. Using an arduino driven interface and a laser-cut back-lit screen the plinth shows the user how many bottle have already been inserted that evening.